I'M NOT RESPONSIBLE OF YOUR USE OF THE INFORMATION GIVEN IN THIS POST.
There are mainly 2 sites where you can find music sheets for piano :
-pianofiles.com : it requires registration but then you will be able to trade with other people and about 4 million of sheets
-scribd.com: this isn't particullary made for music sheets but you can even find some. This also requires registration.
I hope you like this post, if you have any question comment or send me an email to damianoandre@gmail.com
Bye, Dami
sabato 27 luglio 2013
Blender depth of field and RGB curves test
Hi, today I'm simply posting a test of depth of field and RGB curves in blender.
Maybe in the next days I'll post a tutorial for these features.
Here is my render:
Bye, Dami
Maybe in the next days I'll post a tutorial for these features.
Here is my render:
Bye, Dami
sabato 13 luglio 2013
Blender trasparent texture
Hi, today I'm here with a simple but really useful tip: using transparent textures on planes (but also other meshes) in blender.
First of all I wanna say that I discovered this method here.
I'm working with blender 2.66 but I think it works fine in 2.5x or higher.
Here is the final result:
To reach this result follow these steps in order:
1)create your plane (or other mesh)
2)create a new material for this object
3) active transparency and set alpha value (optional: also specular value) to 0
4)in the texture panel create a new texture and set as type "image or movie"
5)load your image
6)under Influence tick alpha and leave its value to 1.0
7)Optional: to make the image fit the plane: under texture panel, in image mapping set "clip" instead of "repeat"
8)Now it you try rendering you will see that shadows made by your plane aren't of the same shape of your texture; to make them follow your image you will have to change settings in the object that RECEIVE the shadows.
In the material panel, under shadow, tick "receive transparent".
I hope you like this post, if you have any question please comment or send me an email to damianoandre@gmail.com
Bye, Dami
First of all I wanna say that I discovered this method here.
I'm working with blender 2.66 but I think it works fine in 2.5x or higher.
Here is the final result:
To reach this result follow these steps in order:
1)create your plane (or other mesh)
2)create a new material for this object
3) active transparency and set alpha value (optional: also specular value) to 0
4)in the texture panel create a new texture and set as type "image or movie"
5)load your image
6)under Influence tick alpha and leave its value to 1.0
7)Optional: to make the image fit the plane: under texture panel, in image mapping set "clip" instead of "repeat"
8)Now it you try rendering you will see that shadows made by your plane aren't of the same shape of your texture; to make them follow your image you will have to change settings in the object that RECEIVE the shadows.
In the material panel, under shadow, tick "receive transparent".
I hope you like this post, if you have any question please comment or send me an email to damianoandre@gmail.com
Bye, Dami
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